Hello everyball! It's time for another CrossCode update! Version 1.0.3 adds a couple new quests, more NPC dialogs and a few small details here and there.
New Quests
With this version we fulfill our long-standing promise to finally conclude 'A Promise is a Promise' quest line! And here it is, complete with a new boss fight and a fair bit of plot development! Have a look around Rhombus Square and you might spot D'kar in a new building you can enter!
In other news: The Last Minute Heroes guild headquarters is finally open to everyone! And they even have a quest for you! However, you'll actually find that one in Sapphire Ridge towards the end of the game. Check out the bulletin board in the Cave Inn!
More NPC Dialogs + More
All the NPC dialogs of the recent contest have been implemented, so now you can finally find out what they have to say!
You might also notice that a new consumable item is dropped by the Moon bugs in Sapphire Ridge - you'll also find it in the Backer Store of Rookie Harbor.
And finally, if you'd like to see Lea acting out a very, very dated meme, try the new Caramelldansen bonus code.
Have fun!
Next Steps
Now the time as come to tackle the big features! We recently started with the implementation of the Arena in Rhombus Square, which will include a multitude of combat challenges including of course a boss rush mode! We'll post a few more details about it soon. For now, have a WIP screenshot of the Cup selection menu:
Another feature we'll work on next is the New Game+ mode that will allow you to replay the game with certain aspects changed. What aspects exactly? More about this in the next blog post!
Both the Arena and New Game+ modes are part of our new milestone for version 1.0.4 that we hope to release in April 2019. Of course, it will also come with more quests, NPCs and other things.
Until next time!
Files
Feb 04, 2019
1 hr ago; Week 5 of L-L League football: Real-time updates from Friday night's games live updates 2 hrs ago; Lancaster Dispensing Co. Mockflow 1 4 7. Closing temporarily after staffer tests positive for COVID-19. Hello everyball! It's time for another CrossCode update! Version 1.0.3 adds a couple new quests, more NPC dialogs and a few small details here and there.
Feb 04, 2019
Feb 04, 2019
Feb 04, 2019
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This article is about the console versions of CrossCode. For PC versions, see Version history. |
The Nintendo Switch, Xbox One and PlayStation 4 versions of CrossCode have been in continued development since their initial full release on July 9th, 2020. These console versions are ported from PC by Robert Konrad[1] from Deck13. Not all features from the PC version are available, but future releases are planned to implement them. Each platform uses its own version numbering scheme, which can deviate from other platforms.
- 2Version history
Overview[edit | edit source]
Platform | Latest Version | Release date | Description |
---|---|---|---|
Nintendo Switch (NSW ) | 1.0.10 | 2020/10/01 | All CrossCode versions for Nintendo Switch |
Playstation 4 [EU] (PS4-EU )[2] | 1.04 | 2020/10/05 | Regional CrossCode version available in the EU |
Playstation 4 [US] (PS4-US )[2] | 1.03 | 2020/08/19 | Regional CrossCode version available in the US |
Playstation 4 [JP] (PS4-JP )[2] | 1.07 | 2020/09/25 | Regional CrossCode version available in Japan |
Xbox One (XBOX-ONE ) | 1.0.0.16 | 2020/09/17 | All CrossCode versions for Xbox One |
Term | Description |
---|---|
-- | Patch is included in the following version after the entry (for your current platform) |
N/A | Patch is not available yet for your current platform |
Version | The platform specific version that includes the patch |
R. Date | The release date for the platform specific patch (Year/Month/Day; UTC) |
Based PC Version | The PC version of CrossCode that was used as a base to port the Game to your platform. Can change based on the patch. The symbol + is used to indicate, that the version includes parts like specific bugfixes or content from a later version |
Patch ID | Used to connect the platform specific versions with the patched content. Is labeled with a character to differentiate the parts if the patch is – due to specific reasons – split into multiple parts. |
Version history[edit | edit source]
Patch ID | Based PC Version | NSW | PS4-EU | PS4-US | PS4-JP | XBOX-ONE | |||||
---|---|---|---|---|---|---|---|---|---|---|---|
Version | R. Date | Version | R. Date | Version | R. Date | Version | R. Date | Version | R. Date | ||
2c | 1.1.0+ | 1.0.10 | 2020/10/01 | 1.04 | 2020/10/05 | 1.04 | N/A | 1.07 | 2020/09/25 | 1.0.0.16 | 2020/09/17 |
2b | 1.1.0+ | -- | -- | --[3] | -- | -- | N/A | -- | -- | 1.0.0.15 | 2020/08/12 |
2a | 1.1.0+ | 1.0.9 | 2020/08/12 | -- | -- | 1.03 | 2020/08/19 | 1.06 | 2020/08/06 | 1.0.0.14 | 2020/08/04 |
1d | 1.1.0+ | 1.0.8 | 2020/07/27 | 1.03 | 2020/08/07 | -- | -- | 1.05 | 2020/08/05 | 1.0.0.13 | 2020/07/15 |
1c | 1.1.0+ | -- | -- | -- | -- | -- | -- | 1.04 | 2020/07/14 | 1.0.0.12 | 2020/07/13 |
1b | 1.1.0+ | -- | -- | -- | -- | -- | -- | 1.03 | 2020/07/10 | -- | -- |
1a | 1.1.0+ | -- | -- | 1.02 | 2020/07/23 | 1.02 | 2020/08/02 | 1.02 | 2020/07/09 | -- | -- |
Changelog notes for all console versions are shown below.
Patch 2c[edit | edit source]
- Adds Help menu overlay
- Improves performance for cases in which the path-finding failed
- Fixed trophies and the trophies menu bugs
- Fixed missing trader locations after restart for new saves[4]
- Fixed crash caused by accessing a locked trade (LV51Galaxy Spiral Drill)
- Fixed Hillkat movement bug (will now stop at cliffs)
- Fixed Scarlet Rain attack (will now properly target enemies)
- Fixed cutscene softlock when attacking enemies
- Fixed damage stats (will now ignore specific Sergey Hax moment)
- Fixed SP display bug in the menu
- Fixed missing NPC teleport effects
- Fixed incorrect shop stats (listed 100% heat resistance)[5]
- Fixed clipping menu images (botanic menu)
- Fixed missing Quest UI location information for new saves[6]
- Fixed some item translations
- Changed the Monitor calibration setup (now at the start)
- Memory freed up to prevent crashes on
[NSW]
(VM Bossfight transition & Specific cutscene transition) [XBOX-ONE]
Fixed softlock when opening XMB during arts tutorial[NSW]
Fixed audio bug after returning from standby- Bugfixes
Cross Code 1 03 41
Patch 2b[edit | edit source]
- Fixed map transition crash[7]
- Fixed looping through menus
[XBOX-ONE]
Fixed save bug[XBOX-ONE]
Automatic switching between multiple gamepads assigned to the same user
Patch 2a[edit | edit source]
- Fixed Faj'ro enemies hit bug
- Fixed possible softlock in Temple Mine
[NSW]
Fixed rare save bug
Patch 1d[edit | edit source]
- Fixed crash while showing the LV50Golden Revolver description
- Fixed multiple smaller issues
- Fixed the exclusive boss battles
Patch 1c[edit | edit source]
- Fixed crash on Rhombus Square Overview Map while having party members
Patch 1b[edit | edit source]
- Fixed Japanese bugs
- Fixed various Asian character display-bugs
- Changed save limit
Patch 1a[edit | edit source]
- Fixed the Botanics Menu Crash
- Fixed the Traders Menu Crash
- Fixed the Audiolag caused by Performance Issues
- Fixed the slowed down menu
- Fixed NPCs in Towns and overland causing Performance issues
- Fixed multiple issues
Note[edit | edit source]
The authors assume no liability for the topicality, correctness and completeness of the information.
Cross Code 1 03 44
- ↑HaxeUp 2019 event 'Robert Kondrad - Kha v HTML5'
- ↑ 2.02.12.2Determined based on regional version differences; PlayStation Store
- ↑Was planed as 1.04
- ↑Location data for the trader were not saved correctly. You can only use the wiki as workaround at the moment.
- ↑Supplement: This bug seems to be still present in some form. (partial fixed)
- ↑Location data for the Quest UI were not saved correctly. This bug only affects the location shown in the Quest UI of the main menu and has no further impact. Quests picked up on old saves will still have missing location information. The Bulletin Boards can be used as workaround.
- ↑Original patched for the arena crash but it seems that it also fixes other transition crashes (fast travel, blue hedgehag fight)
Cross Code 1 03 463
Retrieved from 'https://crosscode.gamepedia.com/Version_history_(consoles)?oldid=15369'